Nicole Brosch
Dipl.-Ing. Mag. Dr. — Position: Weitere Mitarbeiterin
Contact
nicole.brosch@tuwien.ac.at | |
Office | 1040 Wien, Taubstummengasse 11 • Room HL0105 • Map |
Office Hours | By Appointment |
2017
Stereo reconstruction of sports scenes: algorithms, applications and challenges M. Gelautz, F. Seitner, C. Kapeller, N. Brosch: "Stereo reconstruction of sports scenes: algorithms, applications and challenges"; in: "International… | M. Gelautz, F. Seitner, C. Kapeller, N. Brosch | Details |
2016
Stereo Reconstruction of Sports Scenes: Algorithms, Applications, and Challenges Stereo analysis allows to reconstruct a dynamic 3D scene from two or more input videos that were taken from slightly displaced viewpoints. The… | M. Gelautz, F. Seitner, C. Kapeller, N. Brosch | Details |
Algorithms for 3D film content generation and post-processing In this talk we present algorithms for 3D reconstruction and novel view synthesis that form part of a 3D film processing chain which aims at… | M. Gelautz, M. Nezveda, N. Brosch, F. Seitner | Details |
Towards Perceptually Coherent Depth Maps in 2D-to-3D Conversion We propose a semi-automatic 2D-to-3D conversion algorithm that is embedded in an efficient optimization framework, i.e., cost volume filtering, which… | N. Brosch, T. Schausberger, M. Gelautz | Details |
Spatio-temporal Video Analysis for Semi-automatic 2D-to-3D Conversion This thesis addresses the problem of cost-efficiently converting monoscopic (2D) videos to stereoscopic (3D) videos. Common practices to perform such… | N. Brosch | Details |
2015
Temporally Coherent Cost Volume Filtering-based Depth Propagation in Videos The growing availability of three-dimensional (3D) displays in the commercial sector and related trends in this field increase the demand for 3D… | T. Schausberger | Details |
2014
Efficient Depth Propagation in Videos with GPU-acceleration In this paper we propose an optimized semi-automatic approach for efficient 2D-to-3D video conversion. It is based on a conversion algorithm [1] that… | M. Ivancsics, N. Brosch, M. Gelautz | Details |
Depth Map Post-Processing for Depth-Image-Based Rendering: A User Study We analyse the impact of depth map post-processing techniques on the visual quality of stereo pairs that contain a novel view. To this end, we… | M. Nezveda, N. Brosch, F. Seitner, M. Gelautz | Details |
Efficient quality enhancement of disparity maps based on alpha matting We propose an efficient disparity map enhancement method that improves the alignment of disparity edges and color edges even in the presence of mixed… | N. Brosch, M. Nezveda, M. Gelautz, F. Seitner | Details |
Evaluation of depth map post-processing techniques for novel view generation Depth-Image-Based Rendering (DIBR) is a key technology for the processing and distribution of three-dimensional (3D) content. Given a two-dimensional… | M. Nezveda | Details |
Effiziente Tiefenpropagierung in Videos mit GPU-Unterstützung The commercial availability of stereoscopic displays increases the demand for 3D content. Therefore, fast and robust tools for the generation of such… | M. Ivancsics | Details |
Motion estimation and segmentation in depth and intensity videos This paper investigates motion estimation and segmentation of independently moving objects in video sequences that contain depth and intensity… | S. Ghuffar, N. Brosch, N. Pfeifer, M. Gelautz | Details |
2012
Spatio-temporally Coherent Interactive Video Object Segmentation via Efficient Filtering In this paper we propose a fast, interactive object segmentation and matting framework for videos that allows users to extract objects from a video… | N. Brosch, A. Hosni, C. Rhemann, M. Gelautz | Details |
Interactive Video Segmentation via Efficient Filtering In [2], we present a fast, interactive segmentation and matting framework for videos. It is based on recent work [5] that recovers high-quality… | N. Brosch, A. Hosni, C. Rhemann, M. Gelautz | Details |
Motion Segmentation in Videos from Time of Flight Cameras This paper investigates motion estimation and segmentation of independently moving objects in video sequences from a range camera. Specifically, we… | S. Ghuffar, N. Brosch, N. Pfeifer, M. Gelautz | Details |
2011
Segmentation-Based Depth Propagation in Videos In this paper we propose a simple yet effective approach to convert existing 2D video content into 3D. We present a new semi-automatic algorithm that… | N. Brosch, C. Rhemann, M. Gelautz | Details |
Content generation for 3D video/TV A lack of suitable 3D content currently constitutes a major bottleneck for transferring the recent success of 3D cinema to our home TV. In this paper… | N. Brosch, A. Hosni, G. Ramachandran, L. He, M. Gelautz | Details |